![]() Revelations 2 continues the Resident Evil storyline with camp dialogue and an b-movie plot, nothing bombastic or pretentious as either 5 or 6, and although it doesn't have the grace of Code Veronica, it certainly has an equal appeal as a scenario: a desolate island hosting subjects to experience their worst fears in the machinations of a bioweapon fare. diving, sliding, quick-shot), it's restored CQC to not be excessive at detriment of the overall experience. Revelations 2 continues the Resident Evil storyline with camp dialogue and an b-movie plot, The fluid combat of 4/5 - each shot meaningful, staggering/disabling/stunning with accuracy - have returned and although it's not retained a few positive mechanical improvements of 6 (e.g. ![]() ![]() ![]() The fluid combat of 4/5 - each shot meaningful, staggering/disabling/stunning with accuracy - have returned and although it's not retained a few positive mechanical improvements of 6 (e.g. ![]()
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